Services
Design, engineering and the system between them.

Three services, done by one team. Take one, or take all three and get a product that is designed, built and easy to grow.
01
Product Design
We find the shape of the product with the people who will use it, then design every screen and every state, including the empty, the slow and the broken ones.
- Research and discovery
- Flows and prototypes
- Interface design
- User testing
- Product strategy
- Accessibility review
- Team
- Two designers, one lead
- Length
- 4 to 10 weeks
- From
- 38,000 euros
02
Engineering
Web and mobile apps, built by the people who sat in the design reviews. We ship in small releases, write the tests, and leave a codebase your own team can pick up.
- Web apps
- iOS and Android
- APIs and data
- Releases and monitoring
- Automated testing
- Security and audits
- Team
- Three engineers, one lead
- Length
- 12 weeks and up
- From
- 90,000 euros
03
Design Systems
One set of components in design and in code, with the rules written down. The next ten screens cost a tenth of the first, and they look like the same product.
- Design tokens
- Component library
- Documentation
- Team training
- Themes and brands
- Audit of what exists
- Team
- One designer, one engineer
- Length
- 6 to 8 weeks
- From
- 44,000 euros
Three ways to start.
Every engagement has a price before it begins. Nothing is billed by the hour, and nothing is a surprise.
A first release
90,000
euros and up, with a fixed ceiling
A named team for twelve to sixteen weeks, with one goal: a product in the hands of real users.
A team by the week
14,500
euros a week
The same designers and engineers for as long as you need them, after a release or beside your own team.
A design sprint
18,000
euros, two weeks
A tested prototype and a plan with a price, before you commit to building anything.
Asked about the services.

Yes. About a third of our projects are design only, handed to an in-house team with a prototype, the screens and a design system they can build from.
TypeScript on the web, Swift and Kotlin on phones, and Postgres behind them. We pick boring, well-supported tools so your team can hire for them.
Often. We start with a two-week audit of the code and the design, and tell you plainly what to keep, what to fix and what to rebuild.
Hosting bills, store fees and third-party licences are paid by you, in your own accounts. We do not sell marketing, branding or content.